State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2025

Top Boxing Games Performance in Georgia: Q1 2025

Explore the performance of the top 5 boxing games on a unified platform in Georgia during Q1 2025, highlighting trends in downloads and revenue.

Top Boxing Games Performance in Georgia: Q1 2025

In the first quarter of 2025, the boxing game category in Georgia displayed varied performance across the top five apps on a unified platform, combining data from both iOS and Android. This overview provides insights based on Sensor Tower's analytics.

I, The One - Fighting Games by Azur Interactive Games Limited saw weekly downloads fluctuate, starting at around 1.8K at the beginning of January and dropping to 910 by the end of March. The app did not generate any revenue during this period.

Real Boxing 2 from Vivid Games S.A. experienced a slight decline in both weekly downloads and revenue. Downloads began at approximately 1.4K and decreased to 652 by the end of the quarter. Revenue peaked at $56 in mid-February but generally remained low.

Arm Wrestling Master by GOODROID, Inc. showed a relatively stable download pattern, with numbers hovering around 1.1K in early January and ending at 791 in March. Like some other apps, it did not report any revenue for the quarter.

Boss Fight. by BoomBit, Inc. saw a significant increase in downloads, peaking at 976 in mid-March after starting at 390 at the beginning of January. The app's revenue was negligible throughout the quarter.

Real Boxing: KO Fight Club, another offering from Vivid Games S.A., showed declining download numbers, starting at 406 and dropping to 134 by the end of March. Revenue remained minimal, with a few small peaks.

For more detailed insights, visit Sensor Tower's platform where additional data and analysis are available.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025